
Please excuse me if this isn't the place to post, but I haven't found a post on this yet. I have a player wanting to use the new Wild Talent feat in the Unearthed Arcana with a maul, and I'm looking for how to have him roll his damage correctly in Roll20 (without an API, though a token action / macro would be fine). When he swings his maul, it deals 2d6 damage. This feature would allow him to roll a third die and, if it is higher than one of the other two, replace it. He's still only keeping 2 dice. The kicker here is that the size of the die can change - it ranges from a d4 to a d10, and shrinks and grows based on how it is rolled (shrinks if it rolls the highest number on the die, grows if it rolls a 1). I can't think of a way to simulate this in a less cumbersome way than have it roll 2d6 on one damage type and then the other die on another damage line, then manually compare. Any ideas? Thanks in advance!