
Pretty much looking for what it says above, the group can be text based or voice-based on discord and Roll20. I prefer text based because nobody can talk over each other but if we have a good group with good habits I can be encouraged to do microphone if that's important to people. Here are some campaign ideas for 5e, but people can come forward with their own concepts and we can flesh them out. Dungeon Clearing Company of Rabican: Enter the Mega-Dungeons under the city of Rabican and the surrounding wilderness -- Parties of adventurers have been tasked with delving into the great underground labyrinths and pacifying the forces of darkness! Dare ye join the Dungeon Clearing Company?!From Sewers to Caves to Underground ruins and catacombs, the underworld is as deadly as it is diverse. Exploring and finding new entrances and exits to the underworld is part of your charge, pacifying the dungeon depths is your ultimate goal! Armies of the Dark: Styled after a military journal outlining the perspective of one soldier of "The Legion" -- the party are party of an army vanguard that must complete quests and fight battles in a rapidly decompensating war with the undead. Push back the night: It is the dawn of a new age, after the fall of most of the great cities in the wars of Iron, And humanity is slowly being hunted into extinction. monstrous beasts own the night and only great bonefires can push back the darkness far enough to give any safety to the tribes that remain outside the great city of Ovuergan -- last of the city-states. One group of heroes will stand against these monsters and take back the night, mayhap even the world, from those that threaten it... or they will be slain and vanish into obscurity with the rest of the races of light. These are just three Ideas and I don't mind running "canned" adventures either if there is demand for it. Let me know if any of the above interest you (or just the timeslot and if we get a following I'll create a discord for it.