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[Pathfinder Character sheet Roll.20] Equiped armor reduces speed even when it shouldn't

So when I recall "speed" in tokens for players remembering how far they can walk, it's reduced because of some magical mistery
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Kraynic
Pro
Sheet Author
What is your encumbrance that is shown at the bottom of your inventory?  That armor may have put you at medium load giving you the reduced movement.
Nope, encumbrance only takes "Gear" items, Equiped AC itmes nor weapons counts towards encumbrance. It's an armor problem.
1588345231
Kraynic
Pro
Sheet Author
Javier O. said: Nope, encumbrance only takes "Gear" items, Equiped AC itmes nor weapons counts towards encumbrance. It's an armor problem. Generally all weapons and armor are also listed in the "Gear" section, because they do count against your carrying capacity in Pathfinder rules.  So, I expected all that to be listed down there as well.  That is certainly a house rule that makes lower strength characters more viable though. I don't know why it would be doing this, and I can't duplicate it.  I just dragged a leather armor entry onto a character in a test game, and his movement didn't drop.  It shows the exact same stats as the one in your screenshot.  If you haven't already, you might want to delete that armor line and see if that movement penalty goes away.  Hopefully it was just a glitch from when the armor was added and it will go away.  If it doesn't, then maybe there is something somewhere else that is causing the penalty. I notice one buff is up.  Are there any buffs or conditions that are not shown in your screenshot?  And does your other armor entry (a round shield?) have any penalty associated with it?
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Edited 1588347742
That buff is the feat "dodge" (+1 dodge AC), it doesn't interfere. I deleted all the lines (Leather armor, and buckler) but I realiced that in wizard sheet, we wrote "peasant clothes" as AC item, with 0 in everything, except por "Speed 20 ft __ 20 __" and "Speed 30 feet __ 30 __" and it does the same, 20 speed for Armor reduction. Even if I change the "Speed 30 ft ______" to 500 ( Suppa duppa GM Test armor ), it becomes 20 speed by armor in both characters as soon as I check the AC item. ah, and I dont drag it from anywere, I handwrite all values
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Edited 1588349011
I also changed the run multiplier to x5 (edit: it does in x2) and nothing changed in the calculated squares @{speed_armor}  (I mean, when "Speed 30 ft____" is 500 or 20 or 15 or 10 or any value) or @{armor_run_factor} Maybe, as repeatable item, has any script line that takes as "true" the checkbox and not the value in fields and automatically reduces to 20 due to any "if;else"
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Edited 1588363409
Unless I am mistaken, medium and heavy armor in Pathfinder reduces speed to 20 ft. Does the character have some feat or other modifier that allows the character to maintain a 30 ft movement speed? I know you can make mithril medium armor and it makes it basically light armor, which gives a 30 ft movement speed.  I just checked one of my players character sheets and changed the armor type from medium to light and it changed his speed from 20 to 30. Just click on the 'medium' in the armor stats and it'll give you a drop down box.
1588365612
Kraynic
Pro
Sheet Author
I looked right past that medium label.  That is probably it, since leather armor should be light.
Rodney R. said: I just checked one of my players character sheets and changed the armor type from medium to light and it changed his speed from 20 to 30. Just click on the 'medium' in the armor stats and it'll give you a drop down box. But, it happens when I put any AC item, even made up, or homebrew. I mean, we dont "drag and drop" we write it down. We click in "+" open a new item tab, and write all values by hand. This way i could make any armor my imagination could, and use the rules. The examples i made before "peasant clothes" we add it as AC item, we fill all values, with 0 and Speed 20 with "20", and Speed 30 with "30". We click in "[_] Equip" And BOOM! 20 speed Buckler, the same, Anything you click on equiped that has any value (even 0) becomes 20 speed. If i make up a homebrewed "speed boots" as marvelous item, and put "speed 20 ft __ 30 __ speed 30 ft __ 40 ___ run _ x5 _" and click on [_] Equip, it doesnt "power up" your speed or run and becomes 20. :( I hope you find the script that is messing this up.
Ok, here is a bunch of screencaps. A lot of them with made up items and several values in diferent places to see that speed is messed up If you calculate everything, you'll see that only speed (and probably MAX DEX BONUS, in last example when this is a negative) are the ones that don't behave correctly
See the Type column that has "Medium" in every entry? You need to click that and change it to the appropriate setting. Medium armor limits your speed.
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Edited 1588432295
Rabulias said: See the Type column that has "Medium" in every entry? You need to click that and change it to the appropriate setting. Medium armor limits your speed. Dude, can you believe that I thought it was creature size?!??!?!? THANK YOU A LOOOOOOT Edit: Even that solves the 30 to 20 speed, still ignores the "speed 30 ft______" when higer than 30, and "max dex bonus" when negative, but those are "rarer" issues than dropping 10 feet speed. P.S.: forgiveme for being so anoying.
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Edited 1588439805
Kraynic
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Sheet Author
Javier O. said: P.S.: forgiveme for being so anoying. Not annoying at all.  Just something learned about the sheet. Edit:  I logged into a game where I recently added an amulet of natural armor to the equipped armor list.  I didn't pay any attention to my speed, so I hadn't even noticed it had dropped me to 20 from 30.