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Players and DM not seeing the same tokens/map

Having this weird issue right now where I have moved tokens, added status effects, and subtracted health, etc. However, my players cannot see what I am doing or the changes I am making and cannot see the npc tokens moving.
1588377184
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Things to check: Are you on the same page as the Player Flag? Are you moving things on the Token or Map layer (which they can see) or the DL or GM layer (which they cannot)? Have you split the party? (Moved some players to separate pages)?
1588403051

Edited 1588422366
I'm having the same issue. On this map, I set health and moved the tokens, but my players are seeing the tokens in a different spot even. On a refresh, my tokens seem to move back to the same spot as the players see. This is what I saw before I refreshed: This is&nbsp; what I see after: This is an imgur album of what my players see: <a href="https://imgur.com/a/8acVzJG" rel="nofollow">https://imgur.com/a/8acVzJG</a> We are all in the same page. There is no dynamic lighting on, and everything is being moved on the token layer. I believe there may be a weird server de-sync issue for the GM side, as the players. My GM last night was having a similar issue in combat. Notes on what caused this: It stopped working as soon as I rolled initiative for everyone, apparently. When I closed the tracker, everything started syncing again.&nbsp; I can't seem to reproduce it multiple times so something else might be causing it. It doesn't appear to be an API issue as the scripts encountered no issues running and such a thing shouldn't prevent players from seeing moving tokens (as far as I'm aware?). Update: It also seems to have stopped as soon as I put health bars on the tokens? (the ones on the bottom, which are supposed to be enemies). Update 2: I think it might be the health bars. As soon as I add a health bar to a token, it seems like everything desyncs until I refresh. Update 3: Adding a value directly to the green circle doesn't break it (making this a workaround). It is only if you open the token and add a bar to a creature that doesn't already have one set (e.g. you pull a token from your library and it's not tied to a sheet and automatically set) where the game causes the GM to desync. Unless I refresh, I can't get it to work again, afterwards. Update 4: I think it might be tied to some firefox extensions, as disabling my tampermonkey and all other extensions seems to make the desync issue go away. If that's the case, disregard my post. Update 5: The issue seemed to have been caused by a firefox extension or tampermonkey. I don't know if OP is using a script, but they should probably see if that is the source. Issue isn't a server issue it seems, so my info above can be disregarded.