So I figured that for FNG, a 60X90 unit map, at 1 unit=70 pixels, with a 30 unit grid roughly divides the map into the right number of sectors for FNG. Although I feel like it being a 90X60 would work better, if I do it that way, the grid doesn't line up correctly. Right now I'm working on some very simple Infantry counters, which I'll shrink down to a 70X70, making them about 1 inch and thus one unit in diameter. I'd also like to do some vehicles as well, but I'm having some trouble figuring out how wide and long they should be at that scale. But that being said, I'm also not sure if the 70X70 would even be an appropriate size for the counters where the map scale is concerned, because I pre-shrunk them from the much larger size (700X700) that I'm drawing them at, and when I compared them to 100% zoom in roll20, they looked sort of tiny to me. If you're planning to share more of these AARs and do tutorials for map making, I'd like to request some info on how you're handling things like Vehicles as well as handling line of sight for multi-story buildings and hills.