Hi all, trying to figure out if it is possible to do a keep one if I roll unalike dice. What works: /roll 3d4!!k1 - This rolls a d4 3 times, explodes on max roll, highest result is what is kept and matters. What I'd like to work: I'm trying to put in a way for the player to roll to attributes (for a saving throw), but they might not be the same value. So the player might role a d10!! and a d6!!, with the highest result being what is kept. We can obviously do this via visual inspection, but wondering if there is a way to code it in to do automatically. Thank you.