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[LFG][5e][PbtA][WoD][Others][LGBTQ+][GMT] UK player & Friend looking for Saturday Game

A bit About Me I'm Michael though I also go by Mika, I'm a 27 year old guy from England with one of those posher accents to boot. I'm currently trying to find a Saturday game that is LGBTQ+ Friendly and occurs either within the euorpean afternoons and evenings. I'm a very experianced player that's all sorts of chatty with even new people though I fair well at putting a lid on it when the game actually gets going and what not. As a player I tend to work around the party a lot, often choosing classes last as well as trying to help out new players a lot with advise when asked. I enjoy the mechanical side of games like DnD and theory craft to some degree though I'm far from a power game. My general focus for a game is roleplay most of all and I tend to be a fairly proactive player so pauses where no one does anything are a lil less likely to happen around me. I listen to a lot of DnD shows as of late, Adventure Zone, Not Another DnD Podcast, Dimension 20 (currently on Unsleeping City), and Rise of the Demigods, though in general most forms of dorky media I tend to have a fair amount of interest in. I am applying with a friend who is also searching for a Saturday game, they're a great roleplayer and I'd say to give them priority over me if it comes down to it since I've played a lot more games than she has. She's recently made an application which I will link to here <a href="https://old.reddit.com/r/LFG_Europe/comments/g6ni0c/dd5eonlineplayer_and_a_friend_looking_for_a/" rel="nofollow">https://old.reddit.com/r/LFG_Europe/comments/g6ni0c/dd5eonlineplayer_and_a_friend_looking_for_a/</a> Experience I've been playing for over five years now, mostly 5th edition DnD but I started on 3.5, moving to Pathfinder, and mostly jumping to 5E as it generally just clicked better due to it's lighter rule set as well as it's greater focus on enabling more narrative focused games. I'm also an avid fan of the Powered by the Apocalypse system having played stuff like City of Mists, Monsterhearts, Dungeon World, and somewhat Blades in the Dark and it's hacks. I've played a lot of other systems as well such as Dark Heresy, World of Darkness, and a few others though generally my main interest is with 5E and some of the Powered by the Apocalypse games, especially stuff like City of Mists, Masks, and Monster of the Week. I've only really ever been in homebrew games though recently I've been playing in a Tomb of Annihilation game which I'm still enjoying greatly though. I've had plenty of experiences on both sides of the table and more than enough on the DM side, I still DM every Sunday afternoon for the past few years. From my experiences you can be assured that you'll get a character with a thick backstory with plenty of little narrative opportunities to use or not, I honestly like not knowing what potential involvement my character's background might have so I tend to rely on providing the DM with a lot of different options rather than one smoking gun to pull up at some point. I will also rarely ever miss a session and if I do you will know as soon as I am able to, I also tend to focus a lot on ensuring all the group are having fun so I don't tend to be selfish with my character creation at all. The Game I'm after I am mostly looking for game with a focus on narrative and roleplay. I enjoy combat I just want to avoid games where we fight bandits 3 times in a row because the dice say so while we're travelling. I do like a battlemap for big fights but honestly a bunch of quick squiggles on a map does me right. I have a few disabilities with audio memory which are unlikely to be noticeable beyond me forgetting character names until they've been brought up a few times, despite me forgetting a few of the names I tend to be a player that recalls what happened in a session better than most, though because of this disability character pictures while not essential go a long way for me, I also do like music to be present though which I'm happy to help out with if it makes using it easier on the DM since I've already got a lot of stuff from my own DMing. One thing that I'd ask to do is to have a voice call before fully joining a game, one of the big things that makes Pen and Paper games so great for me is the "vocal dynamic" between the players and the DM. It's a bit too fiddly normally to get to do it with all the players but I just like to have a brief bit of shit talking, a bit of banter about whatever just to try to get the vibe for how well I potentially get along with the DM since that's a good barometer of if I might like the game or not. I work fine in a game that’s working towards more of a single narrative as long as it doesn’t feel on rails in terms of creative ideas, I also work fine in sandbox games or games that spend 4 hours enjoying a carnival at a town as from my time DMing I’m fairly decent at RP improv, just so long as it’s not a campaign about constant combat with no chance for characters to be characters. The worst thing I can do is briefly mention things I think are mechanic slip ups, like "Can't cast two spells in a turn" though this only tends to happen when I get really involved and anxious in a fight since I'm worried about other people's character's dying though I don't fight with the DM over rulings and what not, if I ever had an issue with a ruling I'd wait till after the game to discuss it. My Discord is Mikaladon#6160 for the voice call mentioned above. Example Character Concepts I'm very flexible with what sort of characters I will play, I tend to like working with the DM and around the players, providing myself almost a specification to funnel or fuel some of the ideas I already have or make new ones, allowing my characters to better work with the others in the group in terms of being fun for them to interact, being a DM for a long while has provided me with a lot of little concepts for practically every class. Most of my characters tend to be a little light hearted in one regard or another and I will list some of the character concepts I have or have used below, they're perfectly fine at being serious when needed but they might be 5 times divorced since they're a 300 year old gnome, or might be a Dragonborn Tempest Sorcerer who uses his trumpet as his spell focus, in one game for example due to a reboot of a campaign I'm converting a Gnome Artificer into a Gnome Lore Bard who creates spells through little bits of tech and can use a sound wave box to distract enemies with sound attacks (cutting words) or causes people to burst into laughter at the right frequency (Tasha's Hideous Laughter). If I end up in a DnD game I'm likely to avoid playing Lore Bards, and Rogues simply because I'm either playing one or recently played one. Jilewhick 'Jiles' Moody Hob Inalee - Rock Gnome - Lore Bard with reflavored spells via tech use An inventive gnome who both worked as a mechanical craftsman on the flying islands his people lived while writing some comedic instruction guides. Due to a rough series of events he was strong armed into crafting a gun or two for a local group of thugs causing his near imprisoment only to be shifted into exile once a murder was committed with his creation. Jiles' life is a long one with many a book written with righting metaphorical propaganda peices against the empoerer towards the lands in the east before gaining some serious notority as an author in the north when writing his book "Lovers of the Two Moons" (Pretty much Romeo and Juliett). Jiles has lived a rather long life with many of his smaller adventures inspiring some of the stories he's come up with while using his Gnomish inventions to defend himself along the way. Their personality and writing almost a mash up of Terry Pratchett and George RR Martin. Tealeaf - Half Elf - Assassin Rogue An 80 year old rich man who's the son and diplomat for a large scale shipping company that spans a decent porition of the world. Tealeaf previously known as Montegue after his father was always somewhat dulled by his life, the life of luxury one that never seemed to satisfy him. He never knew his mother though suspension started to arise when he aged so much slower than his siblings. After his father's passing he discovered he had an Elvish mother kept secret through an operation to shorten his ears at a young age, though with the boats of the company at hand it did not take long for him to sail and meet her. It's here he spoke to his mother, discovering his father was once known as Shattersail, a dreadful pirate who his mother fell for, however when his father tried to settle down in civilsation this caused a split between his two parents with his father attemtping to hide his previous life. His mother gave him their family ring while telling him his Elvish name was Tea'arlha Lef'finry, naturally only just starting to know Elvish Montegue deceied on the short hand Tealeaf. Feeling that this hidden side of his life was closer to his true nature he set out for a life of adventure, his mother using her druidic teaching to divine that Chult (Tomb of Anhilation) would hold his destiny, the newly discovered half elf setting off with his silver tongue and archery skills to gain his glory, becoming the new black mark on his family's name much to the displeasure of his younger siblings. Channels elements of Lord Flashheart from Blackadder and Nigel Thornberry. 5E Oldur - Topple the Firbolg - Ancestral Barbarian A Firbolg who's heavy handed nature left him incapable of druidic casting, a last ditch attempt was given by his order to prove him worthy of the teaching. He was to take care of a small patch of decayed land until it became a wild and lush grove of nature to prove himself as ready for the teaching once more. Three years and the spot was riddled with thick nature once more at least until the armies nearby began to seek lumber of the lands Oldur took care of. In an act of aggression he attacked and defeated a small band through his ingenuity, time passed only for his actions to have consequences of mercenaries were paid to deal with him. Left injured but alive his grove set alight around him called him to end his time seeking his role among the druid order, now wearing the spirits and souls of the animals and life that died in the fires he unintentionally invoked, channelling them with his once shamed heavy handed nature to be a force to be reckoned with.
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Hey, Mika. :) If you're interested, I DM a custom campaign on my custom settings. I'll be DMing a introductory one-shot this Saturday midday, GMT-3. For this sessions characters are pre-made so players can get acclimated to my setting and my DMing style. If you're interested, send me a PM. Edit: I had a single opening originally, but I can fit another player in, no problem whatsoever.