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D&D Next PBP, "The Next Delve Presents: Invasion" LF3P

INVASION THE SITCH The Host of the One Eye blitzed through the Screaming Caverns of Woah and overran the kobolds of the Scales of Tiamat, scattering them throughout the Halls of the Duergar Thane . The surprise attack was as effective as it was relentless for the great goblin Horde of Bargrivyek was crushed by orcish savagery in only a few days. Boss Wart and his retinue fled into the Crypts of the Gray Dwarves Eternal . The Undercity of Kaun - once a dwarven enclave that fell to duergar and later to drow, known by brave and foolhardy men who plumb its depths as The Delve - is a war zone as monstrous denizens vie for dominance. All the realms of men can do is get out of the way, ceding ever more territory to the forces of evil. It is an Age of Darkness. That the Host of the One Eye will be successful in their crusade is certain. All that remains before the civilized races abandon the Valley of the True is to recover the ashes of the Archmage Gulliver Tean . The alacrity of the orcish invasion of The Delve has complicated matters and now the three urns that hold his remains are deep inside hostile territory. With these ashes, Tean can be revived and may help turn the tide of destiny. Without them, humanity may very well face - no doubt after many decades of misery and genocide - total annihilation. Enter the heroes. OBJECTIVE Obtain the three urns containing the ashes of the Archmage before the Host of the One Eye overruns The Delve. ________________________________________________________________________________________________________________________________ This will be a play-by-post game. It is not my favorite format because of the pacing, but I want to playtest this adventure format in D&D Next and my schedule isn't permitting a solid 4-5 hours of anything to get an actual game session in. It is a one-shot, 1st-level adventure and pre-generated characters are available as are all playtest materials. The basic format is three complex set-piece encounters with tactical maps and a possibility of random encounters and the like in between. It is a goal-oriented adventure and we're going to get right to it in play - no hanging out in the inn flirting with the staff. This will be a collaborative game, meaning you can create fiction outside the context of your character and are encouraged to do so in order to move the game forward. If that ruins your "immersion," this isn't the game for you. I am looking for 2 or 3 players to round out the group. The expectation of players will be several posts per weekday with less on the weekend which I'm told is rather fast for pbp games. If you're committing to the game, that's a pace you'll be committing to. I'm going to get the game going as soon as the characters are all posted (or pre-gens reserved), so that could be as fast as tonight, but I'm hoping no later than Friday, 5/23. Please contact me via PM if you're interested. If you have questions, ask them in this thread and I will answer them here. Edit: Any applicant considered. Players with D&D Next experience preferred as I want feedback on the playtest.
Peachy Keen, the strawberry blonde half-elven fighter (noble) has joined our ranks. Two spots remain.
Sister Wanda Curelight, a human cleric (priest) of the goddess of Light and Life pledges herself to the cause. Two spots remain.
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Well my first question is the latest test booklet is alpha? Im guessing it is more combat orientated? Will we level up during the session, or is it just level 1 throughout? (I've never done a one shot before) That's everything i have to ask.
It is the latest playtest material, whatever that was called. I have this available for reference. It is as combat-oriented as one might expect a game of D&D to be which is to say it will have the potential for it because that is genre-appropriate. If you gain enough XP, you will level up immediately so you can test out the next level's features.
Can you send it to me then? I just want to know if I have the latest version. Sorry I should had been more specific. What is the ratio of combat to role play? OK thank you
It is the playtest packet from 09-19-13. As for the "ratio of combat to roleplay," combat is roleplaying because it's a choice you make that your character might also make in the context of the game. You have an objective (above). There will be obstacles and complications placed in the way of that objective and how you might try to overcome them might include combat. While some of those obstacles will be monsters that feast on adventurers, ultimately how your party deals with those things is on you. The DM cannot make these kinds of determinations without infringing upon player agency.
Weensy Guile, a halfling rogue (guild thief) has sneaked in with Peachy and Sister Wanda. Two spots remain.
Caelwynn Brannador, an elven paladin (charlatan) has charmed his way into the adventuring group. One spot remains. I have sent out several invites via PM. Whoever joins and posts their character first has the spot. I will confirm that here when they do, so there's still time to join. (We have yet to do Session Zero either so people may wash out on that if they aren't a fit.)
Lady Damechick, a tiefling bard (charlatan) is preparing the ballads that will recount this heroic tale. Game is full. Thank you for your interest and happy gaming!