There isn't a good way of doing that. Most settings are stored in the state object, which is not transferable. Even if it was, many settings rely on game specific things, like player/token/character ids, which would be different in another game. It's a bit of a process, but there isn't a better method currently beyond: Open both games side by side Add 1-click scripts in source to the destination game via the dropdown Copy non-1-click scripts to new tabs in the API For each script, find the settings you use for it and configure it. I have some ideas about how this could be streamlined, but they all rely on rewriting large swaths of scripts, and that's not something I've had a chance to work on.