&nbsp; I have intentions of running Mage: The Awakening 2nd Edition produced by Onyx Path Publishing.&nbsp; Monday evening 6:15pm EST Pitch &nbsp; Hope Port is a thriving town in northern Ontario, Canada.&nbsp; The people there live decent lives as places go.&nbsp; It is easy to see why the property prices are on the rise and some Universities are looking to build satellite locations.&nbsp; The scenic wilderness surrounding Hope Port creates a beautiful tranquility when the nicer weather reaches northern Ontario. &nbsp; The Truth is though that no one outside the supernatural community realizes that before last week Hope Port did not exist.&nbsp; Now the nearby orders of the Pentacle have turned their attention here with many questions.&nbsp; A request has been sent out, asking for mages to form cabals and explore the secrets of Hope Port and the Mystic Ramblings that have begun to appear.&nbsp; The future of mages within Hope Port will be guided by these trail blazing cabals. &nbsp; You will play a mage forming into one of these summoned cabals.&nbsp; With that in mind, will the Pentacle be the first to tackle the mysteries of Hope Port?&nbsp; Will mages even be the first to notice the opportunity here?&nbsp; And what is already waiting within the town?&nbsp; Welcome to Hope Port, enjoy your story. Details &nbsp; Mage: The Awakening 2nd Edition is a game about seeking mysteries, wielding magick from Supernal realms that can alter reality and the horror of once ordinary people having such power.&nbsp; Mages possess a way to explore the secrets of the world like no other supernatural force in the chronicles of darkness.&nbsp; Add in the navigation of politics and other beings they discover in their search.&nbsp; &nbsp; To apply, leave a reply in the application thread below, please in include the following.&nbsp; A character concept, something cool you would like to see or interact with in the Chronicles of Darkness setting and indicate that you have read all the details here. &nbsp; Hope Port is a fictional town, set in Ontario, Canada.&nbsp; It is open to players of all experience levels, but I would strongly recommend at least have the core book of the game.&nbsp; It will be run in English and is expected to run Mondays at 6:15pm EST.&nbsp; The sessions will be approximately 3 hours. &nbsp; I do not want here is discrimination of any sort.&nbsp; Please. &nbsp; Payment of $11 USD or $30 USD for 3 sessions (via Paypal at least 48 hours before session.), will be required before each session, except for session 0.&nbsp; Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. &nbsp; I have both the Core and Signs of Sorcery at my disposal, so feel free to draw anything from either of those books.&nbsp; Myself &nbsp; I am Matthew, I have been a Storyteller for 27 years, and involved in the Urban Fantasy style games for 21.&nbsp; I have been an active paid storyteller for 3 years but moving to an online venue as the current situation in the world demands such things. &nbsp;I hope to focus on a story over the letter of the rules, but I do make use of the system provided by Onyx Path Publishing.&nbsp; I have been a fan of mage, both ascension and awakening for a long time, and hope to spread my passion for it to others. Game Link: <a href="https://app.roll20.net/lfg/listing/227577/mysteries-of-dot-dot-dot-hope-port" rel="nofollow">https://app.roll20.net/lfg/listing/227577/mysteries-of-dot-dot-dot-hope-port</a>