Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

How to deal with weapons with multiple "states"

Hi all! I'm looking for advice on the cleanest way to deal with a situation where a weapon can be in multiple states in terms of it's stats - more specifically the pathfinder version of the Oathbow - which, when no oath is declared is a +2 Composite Longbow (+2), and when the oath IS declared it's a +5 Composite Longbow (+2) against the Oath target, and is just a Masterwork Composite Longbow (+2?) against everything else. If it were JUST generic attacks, it'd be reasonable to just create 3 weapons and 3 attacks, but we're talking about including things like Rapid Shot, Focused Shot, Standard Full Round, Standard Shot. Each of those at 3 each would be 12 attacks, which is a bit much unless it cannot be simplified. Any suggestions or tips? I can think of creative ways to get any one particular feat attack to be usable, but again it adds up when talking about all the different types of attacks.
What game system and character sheet?
Pathfinder 1.0, and the pathfinder sheet. I actually think I accomplished the above specificaly for the Oathbow with a prompt macro and some craft mathing. So ultimately it worked, was pretty interesting.