
I have an ability macro outputting an ordered list (3d6 crit hit table) to chat: 3=The blow does triple damage. 4=The target’s DR protects at half value 5=Etc. etc. However when I get to part where there are several numbers for same result( 9, 10, 11=Normal Damage) the row jumps at the bottom of the ordered list after 18. (I tried changing it to 9_10_11 and 9/10/11 and 91011 and still same result.) I assume it calculates value of and decides that higher value must be at bottom. The table looks funny when the numbers aren't in a logical order. Is there a tidy way to keep the multi-numbered ones in their rightful place? I dont want to write 9, 10, 11 and 13, 14 on different rows, because the crit. hit effect is shared with the numbers.