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Default Template for an Ordered List

1589834198

Edited 1589834226
I have an ability macro outputting an ordered list (3d6 crit hit table) to chat: 3=The blow does triple damage. 4=The target’s DR protects at half value 5=Etc. etc. However when I get to part where there are several numbers for same result( 9, 10, 11=Normal Damage) the row jumps at the bottom of the ordered list after 18. (I tried changing it to 9_10_11 and 9/10/11 and 91011 and still same result.) I assume it calculates value of and decides that higher value must be at bottom. The table looks funny when the numbers aren't in a logical order. Is there a tidy way to keep the multi-numbered ones in their rightful place? I dont want to write 9, 10, 11 and 13, 14 on different rows, because the crit. hit effect is shared with the numbers.
1589842726
Oosh
Sheet Author
API Scripter
Can you unorder the list so it just outputs in the order you type it? Does 9.10.11 work? I'd assume it would read that as a decimal, so it goes between 9 and 10 (or between 8 and 12 in this case).
1589856503
GiGs
Pro
Sheet Author
API Scripter
Can you post the ability macro so we can get a better idea of the issue?