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A few questions [New Player]

Hi Everybody, due to the quarantine, me and some friends resumed using  roll20, and now we are trying our best to improve in order to enhance our adventure ( I am not new to roll20, but I always only used little of its features ). I don't know If it is possible, but I was looking for some script to make an efficient use of tokens. Like to have Armor Class, Saving Throws and HP related to each tokens, in order to customize macros to roll everything with a single click. Shortly, instead of rolling the macro for hit/damage, and then adjusting hp, have it automatically done by selecting the target token. Is it something which can be done? Thanks for reading and the help!
1589900976
Pat S.
Forum Champion
Sheet Author
You would need to be a pro subscriber and use an API script built for that. There might be one already made but not sure.
Thanks for the fast answer Pat! I'll look and see if I can find something about the API you mentioned.
1589902936
Pat S.
Forum Champion
Sheet Author
Ask in the API forums and more knowledgeable people can help with it.
Hello Kappa, I run 3.5 DND and use Token Mod for a variety of things. One of those things is to link a token quickly to a character sheet and set some attributes for me. --set represents|?{Character}      -- Asks for the name of the Character sheet.  name|"?{name}"                  --Asks for the name you want on the token showname|yes                    --Will display the token name to the GM showplayers_name|yes    --Display name for the other players. showplayers_bar3|yes    --Displays Bar three to the other players. light_radius|?{light radius}        --Allows you to set the light radius (40 feet for a torch, etc) light_dimradius|?{dim radius}    --Allows you to set the dim light radius (example: 20 feet for a torch) light_multiplier|?{multiplier}        --Set the light multiplier (example 1.5 for an elf, etc) light_otherplayers|?{seelight}    --If yes then they are carrying a light of some sort, if no then Darkvision. set statusmarkers|?{marker}    --If the above is yes, I type in "Red" for the red marker which I use to show a visible light source. light_hassight|yes                    --You want the token to see. bar1_link|nonlethaldamage    --Links the nonlethaldamage attribute from the sheet to the token. bar2_link|actionpoints            --Links the actionpoints attribute from the sheet to the token. bar3_link|hitpoints                --Links the hitpoints attribute from the sheet to the token.         }} I am sure there are people who do much more complex actions than I ever do. But this is a quick example to show you what it is capable of.