So I’m DM:ing through my first campaign (Lost mine of Phandelver) and my group is closing in on the final dungeon, which means I need to prep it. I plan on putting out all tokens in advance, and also write and draw some reminders to myself in the GM info layer. We do not play with dynamic lightning or advanced fog of war, but the players enjoy the 3d dice (I DM without it). Will such a big dungeon cause lag, and will I be better of splitting up the map into different parts? If so, is there an easy guide how I can do this (been messing around with Gimp, but I find the program hard to use and not very intuitive)? We have been experiencing some lag already with maps the size of 40x30, but nothing that have been too bad (just wait a bit for dice rolls to show). I do not want to have to cancel a playing session and redo the whole thing, so advice based on your knowledge and experience is very appreciated.