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Just Getting Started

I've been trying to look through all the various helpful hints and tips out there, and I'm finding a lot of disparate things that I'm having a hard time piecing together. So I've put together a laundry list of questions: 1. How to I create maps? I already sort of kind of figured this out, but I'm having trouble finding programs, or deciding which program to buy. Am I supposed to be importing PNGs? 2. What does the 10$ subscription fee thing get me? because its looking like the cheapest way to make maps if it gets me a basic map blocks spread (does it?) 3. How does the dynamic lighting thing work, and how do I turn it on. 4. How do I create and insert character tokens? What are the requisites? because the map isn't letting me when i attempt to 5. Does anyone have any other advice on starting to DM a group through roll20?
1400985829
Pat S.
Forum Champion
Sheet Author
albert z. said: I've been trying to look through all the various helpful hints and tips out there, and I'm finding a lot of disparate things that I'm having a hard time piecing together. So I've put together a laundry list of questions: 1. How to I create maps? I already sort of kind of figured this out, but I'm having trouble finding programs, or deciding which program to buy. Am I supposed to be importing PNGs? you can use gimp which is free, there are a few free sites that you can build online and save on your computer then upload. Those methods will use up your storage quota. import jpg because the files are usually smaller in size. You can use the art library search in the campaign room itself and build maps that way with tiles. those don't use your storage quota. albert z. said: 2. What does the 10$ subscription fee thing get me? because its looking like the cheapest way to make maps if it gets me a basic map blocks spread (does it?) The 10 month subscription gives you access to the mentor forums, developers server, about 2 gigs of storage, some free token usage. albert z. said: 3. How does the dynamic lighting thing work, and how do I turn it on. that allows you to make light blocking lines and it requires 5 month subscription or higher. albert z. said: 4. How do I create and insert character tokens? What are the requisites? because the map isn't letting me when i attempt to you can search for tokens with the art library or drag and drop them from your computer. if you import them from your computer the use storage space. albert z. said: 5. Does anyone have any other advice on starting to DM a group through roll20? Come ask for an invite to the GM Academy
1. Maps Ideally, your map should have two components: A background and items-that-might-be-interacted-with. The background should contain the vast majority of the information; for example, the walls, floor, and major items in a room. The items, such as a book on a desktop or a pillow on the bed, or weaponry the players might find, or doors (if desired), or anything the players might likely move or otherwise alter, should be items added through Roll20. For the background, GIMP is your friend. It's a free image editor with lots of power, and you'll want it for the next step anyway. Find maps online or make your own, then modify them as needed using GIMP. Save 'em as a .jpg and import them to Roll20, putting them on the map layer of your campaign. PNGs are not recommended, I think because of the filesize or something. I like to leave the grid off my maps, using only the Roll20 system; if your map has its own grid, aligning it to the R20 system takes only a few minutes. Then, add decoration... little fidly bits and things. If the map has a table, you might put plates and dishes and stuff on it. This can be done by using Roll20's internal search system, or this can be supplemented by adding things from your own image library, importing them to your Roll20's storage. PNGs are best for this, because of the transparent background capability. Avoid using too many of them, as Roll20 has to load them each up individually every time this map is loaded; this can slow down switching maps. A combination of the two will let you make just about any map you want, limited only by your imagination and the resources you can find. 2. $10 For a full membership (Mentor level) you get: 20x as much storage for the aforementioned stuff The Transmogrifier, which is nice because it's the only way to transfer maps from one campaign to another Dynamic lighting, which is nice sometimes but I don't personally use it And a token pack, which doesn't really have any map-making tokens on it As well as a bunch of other neat stuff You can purchase tilesets without a membership, or find them online. 3. Dynamic Lighting I don't use it much, but it's not that difficult to figure out. 4. Tokens Can be complex; start with the basics then work up Journal entries for them, and make sure to Link them properly . I don't understand what you mean when you say it's not letting you make tokens... anything you place on the token layer automatically becomes a token. 5. Other advice Lots and lots of it, but I'll leave that for others for now. -Phnord
Thanks for the replies! I've built a map thing and i have tokens on it now. My players wanted to do a sort of battle royale type thing, where they start out on an arena map and attempt to kill each other. How do I make it so that they cannot see each other? It would obviously defeat the purpose if my players knew where every other player is.
Without dynamic lighting/line of sight it is tough to hide. About the only way is to baffle them with bullshit, put so many objects up that the characters can hide in areas, they are still actually visible, just harder to pick out...