Hi, I recently wrote a macro for rolls in the Wolsung system. Works amazingly well with my players. The only thing I can't add is rounding the exploding dice to make them count as 10 (system principle). In Wolsung dice can explode as 8, 9, or 10, depending on players atributes. You roll 2d10 and sum it up separately, choosing highest roll. I leave it here, maybe someone will add some upgrade. Any thouhgts? /em ?{Name your roll} /roll [[{1d10!>?{explode|10|9|8}, 1d10!>?{explode|10|9|8}}kh1 + ?{skill|3|6|9}+?{Additional bonuses|0]]