Hello All. I am just wondering if there is a macro that can change the "Emits Light" properties of a character/token? For example most of the players in my campaign are human, this means no darkvision (we do have an elf, however we are using a homebrew rule that darkvision in caves stll requires a light source you can just see farther. This was implimented so the party needs to decide if they want to see and be spotted more easily or if they want to be sneaky). Currently running a free membership so not an issue right now, however if the players and I continue to like the experience I will get paid subscription. I dont want to have to go into each token and change the "Emits Light" properties each time they transition from light to darkness wheather by time of day, being underground, putting out the torches to be harder to spot, etc. Thank you all in advance for taking the time to read my query, I lokk forward to reading your responses.