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GUI show persistent notification to DM of which layer is currently active

As a DM I would really like to see a persistent notification of which layer is currently in use, and each with a different colour so that in the corner of your eye you can see; (GREEN) thats the Map & Background layer and (RED) Objects & Tokens layer is active... (BLUE) GM Info Overlay (YELLOW) Dynamic Lighting It could be to the right of the character's avatars... or attached to the toolbar... Map & Background Objects & Tokens GM Info Overlay Dynamic Lighting
1588070652
Andreas J.
Forum Champion
Sheet Author
Translator
Oh this would definitely be a good idea.
The icons already switch accordingly. Colorcode would make it more visible - which could help. But for some this could be distractingly visible. So maybe as an option?
1588214520

Edited 1588229233
As a workaround and a sample: In the chrome web store: I installed this extension offered by: tenRabbits "User JavaScript and CSS" <a href="https://chrome.google.com/webstore/detail/user-javascript-and-css/nbhcbdghjpllgmfilhnhkllmkecfmpld?hl=en" rel="nofollow">https://chrome.google.com/webstore/detail/user-javascript-and-css/nbhcbdghjpllgmfilhnhkllmkecfmpld?hl=en</a> There also appears to be an oversight of not using a Pictos font item for the gmlayer icon, but rather using a .png. Maybe didn't want it to conflict with the reveal set of selections. This was the CSS that I added for only app.roll20.net /* Ver 1.1 added hover differences for all levels */ /* BEGIN Doubles the size of the floatingtoolbar. Which is great on a 4k monitor */ div#floatingtoolbar, div#floatingtoolbar ul { width: 60px; } div#floatingtoolbar li { padding: 8px; line-height: 42px; font-size: 42px; } div#floatingtoolbar ul div.submenu li { padding: 4px; line-height: 42px; font-size: 21px; } div#floatingtoolbar div.submenu { margin-left: 21px; /* this is in addition to 30px that is already added in the roll20 css */ top: -11px; } div#floatingtoolbar div.submenu ul.selZoom { width: 100px; } div#floatingtoolbar div.submenu ul.selZoom li { padding:10px; text-align: right; } div#floatingtoolbar div.submenu ul { background-color: #e0e0e0; &nbsp; &nbsp; border-radius: 0px; &nbsp; &nbsp; padding: 0px; &nbsp; &nbsp; width: 270px; &nbsp; &nbsp; border: 0px solid #999; &nbsp; &nbsp; box-shadow: 5px 5px 10px #202020; } /* END Doubles the size of the floatingtoolbar. Which is great on a 4k monitor */ /* BEGIN Changes Colours for the LAYERS part of the floatingtoolbar */ /* greenish */ div#floatingtoolbar li.map#editinglayer, #floatingtoolbar div.submenu li.choosemap, #floatingtoolbar li.map div.submenu li.choosemap { background-color: #22ab24; color: #555555; } /* hover */#floatingtoolbar li div.submenu li.choosemap:hover&nbsp; {color: #000000; } /* reddish */ div#floatingtoolbar li.objects#editinglayer, #floatingtoolbar div.submenu li.chooseobjects, #floatingtoolbar li.objects div.submenu li.chooseobjects { background-color: #fb2335; color: #555555; } /* hover */#floatingtoolbar li div.submenu li.chooseobjects:hover&nbsp; {color: #000000; } /* blueish */ div#floatingtoolbar li.gmlayer#editinglayer, #floatingtoolbar div.submenu li.choosegmlayer, #floatingtoolbar li.gmlayer div.submenu li.choosegmlayer { background-color: #1133ea; color: #D0D0D0; } /* hover */#floatingtoolbar li div.submenu li.choosegmlayer:hover&nbsp; {color: #FFFFFF; } /* yellowish */ div#floatingtoolbar li.walls#editinglayer, #floatingtoolbar div.submenu li.choosewalls, #floatingtoolbar li.walls div.submenu li.choosewalls { background-color: #fdd835; color: #555555; } /* hover */#floatingtoolbar li div.submenu li.choosewalls:hover&nbsp; {color: #000000; } /* adds white BG to grey image icon used on the gmlayer. Why this isn't a font? */ #floatingtoolbar .gmlayer#editinglayer #editing_layer_icon { &nbsp; -webkit-filter: drop-shadow(2px&nbsp; &nbsp;2px 0 white)&nbsp; drop-shadow(2px&nbsp; -2px 0 white)&nbsp; drop-shadow(-2px&nbsp; 2px 0 white)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; drop-shadow(-2px -2px 0 white); &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; filter: drop-shadow(2px&nbsp; &nbsp;2px 0 white)&nbsp; &nbsp; drop-shadow(2px&nbsp; -2px 0 white)&nbsp; &nbsp; drop-shadow(-2px&nbsp; 2px 0 white)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; drop-shadow(-2px -2px 0 white); } /* adds white BG to grey image in submenu icon used on the gmlayer. Why this isn't a font? */ #floatingtoolbar li div.submenu li.choosegmlayer img { margin: 0 5px 0 10px; /* this might be too much space for normal sized icons */ &nbsp; -webkit-filter: drop-shadow(2px&nbsp; &nbsp;2px 0 white)&nbsp; drop-shadow(2px&nbsp; -2px 0 white)&nbsp; drop-shadow(-2px&nbsp; 2px 0 white)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; drop-shadow(-2px -2px 0 white); &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; filter: drop-shadow(2px&nbsp; &nbsp;2px 0 white)&nbsp; &nbsp; drop-shadow(2px&nbsp; -2px 0 white)&nbsp; &nbsp; drop-shadow(-2px&nbsp; 2px 0 white)&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; drop-shadow(-2px -2px 0 white); } /* END Changes Colours for the LAYERS part of the floatingtoolbar */ /* font size inside of journal boxes unable to resize fixxxed size */ body .ui-widget div.content.note-editor { font-size: 130%; } /* content bg */ .ui-widget div.dialog.ui-dialog-content.ui-widget-content { background-color: #c0cac0; } /* border bg */ .ui-dialog.ui-widget.ui-widget-content.ui-corner-all.ui-draggable.ui-resizable { background-color: #9eb5a0; }
1590658536
Roll20 Dev Team
Pro
Marketplace Creator
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