I got a script that works out the mod for a score using if statment but its getting really long and has a cap to it const stats = ["melee","ranged","str","con","per","move","ste","fin","cont","cha","ter","int","wit","tin"]; stats.forEach(stat => { on(`change:${stat}`, () => { getAttrs([stat], values => { const stat_base = int(values[stat]); console.log(stat_base); let stat_bonus = 0; if (stat_base <=1) stat_bonus = "-5"; else if (stat_base <=3) stat_bonus = "-4"; else if (stat_base <=5) stat_bonus = "-3"; else if (stat_base <=7) stat_bonus = "-2"; else if (stat_base <=9) stat_bonus = "-1"; else if (stat_base <=11) stat_bonus = "0"; else if (stat_base <=13) stat_bonus = "1"; else if (stat_base <=15) stat_bonus = "2"; else if (stat_base <=17) stat_bonus = "3"; else if (stat_base <=19) stat_bonus = "4"; else if (stat_base <=21) stat_bonus = "5"; else if (stat_base <=23) stat_bonus = "6"; else if (stat_base <=25) stat_bonus = "7"; else if (stat_base <=27) stat_bonus = "8"; else if (stat_base <=29) stat_bonus = "9"; else if (stat_base <=31) stat_bonus = "10"; else if (stat_base <=33) stat_bonus = "11"; else if (stat_base <=35) stat_bonus = "12"; else if (stat_base <=37) stat_bonus = "13"; else if (stat_base <=39) stat_bonus = "14"; else if (stat_base <=41) stat_bonus = "15"; else if (stat_base <=43) stat_bonus = "16"; else if (stat_base <=45) stat_bonus = "17"; else if (stat_base <=47) stat_bonus = "18"; else if (stat_base <=49) stat_bonus = "19"; else if (stat_base <=51) stat_bonus = "20"; else if (stat_base <=53) stat_bonus = "21"; else if (stat_base <=55) stat_bonus = "22"; else if (stat_base <=57) stat_bonus = "23"; else if (stat_base <=59) stat_bonus = "24"; else if (stat_base <=61) stat_bonus = "25"; else if (stat_base <=63) stat_bonus = "26"; else if (stat_base <=65) stat_bonus = "27"; else if (stat_base <=67) stat_bonus = "28"; else if (stat_base <=69) stat_bonus = "29"; else if (stat_base <=71) stat_bonus = "30"; else if (stat_base <=73) stat_bonus = "31"; else if (stat_base <=75) stat_bonus = "32"; else if (stat_base <=77) stat_bonus = "33"; else if (stat_base <=79) stat_bonus = "34"; else if (stat_base <=81) stat_bonus = "35"; else if (stat_base <=83) stat_bonus = "36"; else if (stat_base <=85) stat_bonus = "37"; else if (stat_base <=87) stat_bonus = "38"; else if (stat_base <=89) stat_bonus = "39"; else if (stat_base <=91) stat_bonus = "40"; else if (stat_base <=93) stat_bonus = "41"; else if (stat_base <=95) stat_bonus = "42"; else if (stat_base <=97) stat_bonus = "43"; else if (stat_base <=99) stat_bonus = "44"; else if (stat_base <=101) stat_bonus = "45"; else if (stat_base <=103) stat_bonus = "46"; else if (stat_base <=105) stat_bonus = "47"; else if (stat_base <=107) stat_bonus = "48"; else if (stat_base <=109) stat_bonus = "49"; else if (stat_base <=111) stat_bonus = "50"; else if (stat_base <=113) stat_bonus = "51"; else if (stat_base <=115) stat_bonus = "52"; else if (stat_base <=117) stat_bonus = "53"; else stat_bonus = "error" setAttrs({ [`${stat}_bonus`]: stat_bonus }); }); }); }); so i was wondering if i could do something like it after the base stat is 12 or bigger it would take away 10 from the the base stat then divide it by 2 then round down and set that as the stat bonus