
Hey, I'm playing AD&D 1e, and I wanted to use the rollable tables for random encounters. Many of the tables that I'm using are based on a 1d100 scale in order to make it more likely to encounter some monsters than others. I was just trying to use your tables to make a table that would roll a 1d100 and on a 1 to 2, demihumans would be encountered, on 3 to 5, dwarves, 6 to 9 High Elves, etc. It seems like on these rollable tables all items are just as likely as all the other items, meaning that in a swamp, my players are just as likely to encounter a beholder or black dragon as they are to encounter some goblins. Could you implement something so its likely that some results will come up more than others?