Game Information Looking for players interested in a one-shot (at most 2 sessions long) before moving to a weekly or semi-weekly campaign. I will initially be trying Mythras, but may switch to another system (Pathfinder 1e? Call of Cthulhu?) for the campaign if the group agrees it's the right call. Games will run about 4 hours Sunday afternoon until evening (EST), so it's European-gamer friendly. 4 players is ideal to give everyone ample attention. 5 players is my hard limit. I look forward to a day when this can go without saying, but for now: "This game is LGBTQ+ friendly and respectful of player sensitivities". Setting A low-magic spin on medieval Europe, Revelations is a homebrew world rife with witch hunts, rebelling peasants, arrogant nobility, and clashing religions. Ritualistic magic is practised throughout the land by charlatans, mystics, and inhuman twists alike. This game is ideal for players who: want to transition from characters with humble beginnings more than simply playing as paragons of power desire a darker, more realistic tone of game enjoy themes such as civilization under threat , forbidden knowledge, power at a price , and survival at all costs remain in-character most of session communicate primarily through voice chat GM Highlights These images showcase what I'm able to offer on a good day, given some prep time. I do not railroad the party, so deviations from 'prepared' material are expected to be of lower production value. Full colour maps and tokens (whenever you're not too far off into the wild...) Dynamic lighting when exploration and discovery is important Creative non-combat encounters, detailed handouts, and API scripts to enhance player experience