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D&D 4th Edition set up and API scripts

Hello everyone! This is addressed to the 0.28% of people which play D&D 4th Edition, because I am curious on how they handle the lack of support for it. So without further ado... • What is your set up in regards to D&D 4th Edition? • Are you using Wes' character sheet? • What API's are you using to make your life easier? • Have you used Roll20 to set up published modules like Keep on the Shadowfell? • Are you willing to share this set up and show me what API scripts are you using and how? Thank you in advance for your help and answers. Cheers! --Drakkanis
Nice community ... *cough* not!!
1591735080
The Aaron
Roll20 Production Team
API Scripter
It's not a very popular system anymore, the chances of getting a response are probably pretty low.  I'd expect similar results from asking about Universalis or All Flesh Must Be Eaten, or any number of of games.  Probably you'll get better responses if you ask for solutions to specific problems, rather than asking for general opinions.
1591735576
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Don't confuse unfriendliness with lack of response. The community is astoundingly helpful and friendly. But if someone doesn't have anything to add, then there's no point in posting. According to the last Orr Report, only .25% of games on Roll20 are 4th edition, with no indication of who many of those are actively pursued. That being said, there are four games looking for players on the Looking for Game tool, so someone must be playing. But there aren't many.
Hi Raul! I've been running a game for about 6 weeks using 4e. I'm using the Character Sheet by Wes, with power macros built via this tool: <a href="http://4e-power-builder.s3-website-us-east-1.amazonaws.com/" rel="nofollow">http://4e-power-builder.s3-website-us-east-1.amazonaws.com/</a> I haven't found any API scripts to use with 4e yet, but I'm looking.&nbsp; Here are my macros:&nbsp; These macros are built using the information on the following page: <a href="https://wiki.roll20.net/DnD4e_Character_Sheet" rel="nofollow">https://wiki.roll20.net/DnD4e_Character_Sheet</a> They’re built with guidance from this page: <a href="https://wiki.roll20.net/Dungeons_and_Dragons_4th_Edition" rel="nofollow">https://wiki.roll20.net/Dungeons_and_Dragons_4th_Edition</a> Some of the values are based on character sheet values, except for all of the Atk variants and Init, which are values I manually added onto monster character sheets.&nbsp; The request defenses will work without manually adding values. Just make sure to assign a token to a sheet, then after clicking on the macro, click on the target token and it will display defenses.&nbsp; Monster actions I changed all the attacks to have damage removed. I also replaced /emas with /w gm&nbsp; So no one could see my prep.&nbsp; Attack-ac /emas @{selected|token_name} rolls [[1d20+@{selected|Atk}]] to hit vs @{target|token_name}'s Armor Class [[@{target|ac}]] and deals [[@{selected|Dmg}]] damage. Attack-fort /emas @{selected|token_name} rolls [[1d20+@{selected|Atkf}]] to hit vs @{target|token_name}'s Fortitude [[@{target|fort}]] and deals [[@{selected|Dmg}]] damage. Attack-ref /emas @{selected|token_name} rolls [[1d20+@{selected|Atkr}]] to hit vs @{target|token_name}'s Reflex [[@{target|ref}]] and deals [[@{selected|Dmg}]] damage. Attack-will /emas @{selected|token_name} rolls [[1d20+@{selected|Atkw}]] to hit vs @{target|token_name}'s Will [[@{target|will}]] and deals [[@{selected|Dmg}]] damage. Monster-Initiative /emas @{selected|token_name} rolls [[1d20+@{selected|Init} &amp;{tracker}]] Monster-damage /emas @{selected|token_name} rolls [[@{selected|Dmg}]] Request-defenses /emas The Dungeon Master checks @{target|token_name} defenses: Fortitude [[@{target|fort}]] Reflex [[@{target|ref}]] Will [[@{target|will}]] and Armor Class [[@{target|ac}]] Saving-throw [[1d20cs&gt;[[10 - (?{Bonus|0}) ]]cf&lt;[[ 9 - (?{Bonus|0}) ]] + (?{Bonus|0})]] All of my adventures have been custom so far. I've been adding monsters as needed, but I really wish I had an API script that could import old DDI monster files from the Adventure Tools or elsewhere. If anyone has any suggestions, I'd be glad to hear them.&nbsp;