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Lightning barrier issues (legacy) and two nitpicks

So, first off, the new dynamic lightning system is fancy and all, but I'm close to the end with a 6 year long campaign. All maps are set and done, I'm not going to change those now. xD My problem concerns the legacy system and I hope there's still some sort of support for that. One of my maps has dynamic lightning enabled - and all three boxes below ticked. In preparation for a new encounter, I pulled my players tokens over to the new map, but because I didn't want them to see everything just yet, I put their tokens into a corner and isolated them with a lightning barrier on the dynamic lightning layer. In theory, they should only be able to see their tokens and the space I cut off, right? Right? However, through the magic of 'wtf?', they can see outside their little box. Somehow. But weirdly enough, they can't just see 'everything' outside, no, that would be to easy to explain. They can see the inside of their box, then a black sort of 'belt' follows, starting where the lightning barrier is, and this black belt (haha) ends a little beyond that, revealing the whole rest of the map. I have absolutely NO freakin' clue what's going on with that. And under other circumstances, I just would've thought so myself 'welp, tech's weird sometimes', but: This isn't the first time this happened. My players and I (rejoining as a player) can reproduce that every single time without fault and it happened on other maps, too. So I think this warrants a report at this point. Oh and yes, I did the whole 'check for the right browser/addons/empty cache'-thing. As for those two nitpicks: 1) Handouts without pictures used to display this orange'y placeholder. Handouts which had pictures you then deleted from your library displayed a 'broken image' placeholder. I quite liked that. Now, however, since this morning, all handouts without pictures (which never had once to begin with) display the 'broken image' placeholder. Which, to be honest, is ugly as f***. I call this a nitpick because it might be intentional, I don't know. 2) I'm running a plus account, thus allowing me to upload maps with a data size of up to 10 MB. (Theoretically.) Actually uploading a map with 8 to 9 MB usually caused a little struggle, but was possible with enough patience. However, these last few months? Uploading anything, and I mean ANYTHING, became an increasingly unreliable nuisance. The progress bar tends to freeze even with maps only 1 or 2 MB large. Even weirder, I feel like uploading multiple files at once generates a more stable and reliable process. O_o (If it wasn't clear at this point: I don't get how this works, either.) I have more than 2,500 MB of storage left and everything else runs smoothly, sooo~... weird?
Are you using circles as Dynamic Lighting (DL) barriers? Circles do not work well with DL and can sometimes reveal things. If you are not using circles, can you post a screenshot next time these revealed "belts" happen?
Nope. Straight lines. ^^; I managed to recreate the problem with a different map effortlessly. So, this is what I'm supposed to see. Straight box, one token, nothing else. Buuuuut... This is what I'm able to see, too, somehow. I scroll a little to the left and there it is - the whole rest of the map.
Are these screenshots from a player's account/a secondary account of your own, or from you rejoining as a player? I assume the token did not move between the screenshots? If not, do you have Restrict Movement enabled in the Page Settings? Are there other tokens on the map that are controlled by Mermerus and have Has Sight enabled?
Screenshots are taken from me rejoining the game as player. However, my other players experienced the same thing with other tokens, on other maps, as well. Yes, the token didn't move and restrict movement is activated and no, there aren't any other tokens - on the token layer, at least. There are a few on the GM-layer, which shouldn't affect things when I'm in player-mode and especially shouldn't affect my players vision.