
So I have this weird thing happening. I have a test game where I work on my character sheets to see how they are working. Right now this ability is working perfect. So I have a box that displays the full defense value of a weapon, and a select option to allow a shield to be calculated or not. <div class="sheet-col-1-16"><input type="number" name="attr_weapon_defense_mod_total" value="@{fatigue_defense}+@{weapon_misc_defense}+@{weapon_style_defense}+@{wisdom_defense_mod}+@{dexterity_defense_mod}+@{weapon_spec_defense}+@{weapon_talent_defense}+@{armor_defense_bonus}+@{shield_defense_bonus}+@{natural_defense_bonus}+@{encumbrance_defense_mod}" disabled="disabled"/></div> <div class="sheet-col-1-16" title="Choose if this weapon uses a shield"> <select name="attr_shield_defense_bonus"> <option value="0">N</option> <option value="@{shield_defense_bonus_value}">Y</option> </select> </div> With the shield value <div class="sheet-col-1-8"><input type="number" name="attr_shield_defense_bonus_value" value="0"/></div> The shield value is not in a repeating section, but the shield selection and the defense mod total is in a repeating section. The HTML&CSS is the same in both games. The code is working in my tester game. But I copied it over in to my other game....and it does not work. I don't know what to even thing. The code in the previous iteration looked like this, so I added a middle man variable. <div class="sheet-col-1-16"><input type="number" name="attr_weapon_defense_mod_total" value="@{fatigue_defense}+@{weapon_misc_defense}+@{weapon_style_defense}+@{wisdom_defense_mod}+@{dexterity_defense_mod}+@{weapon_spec_defense}+@{weapon_talent_defense}+@{armor_defense_bonus}+@{shield_defense_bonus}+@{natural_defense_bonus}+@{encumbrance_defense_mod}" disabled="disabled"/></div> <div class="sheet-col-1-8"><input type="number" name="attr_shield_defense_bonus" value="0"/></div>