I started using this script a couple weeks ago and it was working fine. I would go through the setup and set all the options and tested it with player tokens. In the last couple days the trap triggers when i activate it. I have the trap token on the gm layer and have it selected when pressing the trapmaker macro. This is the info in the gm notes for one of the trap tokens {"effectShape":"self","stopAt":"center","damage":"1d8","save":"dex","saveDC":13,"hideSave":false,"spotDC":15,"fx":{"name":"Bomb-Smoke"},"revealWhenSpotted":false,"revealLayer":"map"}