
So, I'm working on my own game system. It's a bit of a blend between Savage Worlds and Call of Cthulu. I'm not good at HTML/CSS to design a custom character sheet that way, and I haven't been able to find anyone whom I can pay to do it within my budget. So I've been using the Attributes and Abilities functions to basically plug in all of the stuff needed. Here's where my problem arises: Each Practice (skill) has within it three specialties. Practices are represented by a die size, and specialties by a flat number. I've got both the Practices and the specialties set up in the Attributes section. For example, one such Practice is "Fitness". It has three specialties, Track, Swimming, and Climbing. I made an Ability that is used for the Fitness roll, and also calls for them to select which Specialty they'll be using.This will be used for every character, and calls upon that Character's attribute. Fitness: [[d@{Fitness}]]+?{Specialty? |Track, @{Track} (Track) |Swimming, @{Swimming} (Swimming) |Climbing, @{Climbing} (Climbing)} When rolled, (and for the example, they use Track for the specialty) it reads "Fitness: [Fitness dice roll] + [Track bonus] (Track)" Now, certain Practices are reserved for Combat. These are Hand-To-Hand, Marksman, and Lore(Spellcrafting). Lore is unique in that the Specialty is the subject they are familiar in and it doesn't provide a bonus. Instead, spells have different defenses that they target, so the player selects one from those. I'm trying to create two Abilities/Macros that utilize a query to decide which Ability they should roll, so that my players aren't bogged down to hell with macros in their bar. The Macro I made for Attack is this: ?{Attack type?|Hand-To-Hand, %{Selected|Hand-To-Hand}|Marksman, {Selected|%Marksman}|Spellcraft, {Selected|%Lore(Spellcraft)}} My hope was that it would give them their choice of what sort of attack they are making (Hand-To-Hand) (Marksman) (Spellcraft), and then they'll go through the Ability as normal. For some reason, however, the output is like this: "Attack type?": Hand-To-Hand Skirmishing Brawling Wrestling (Note that Skirmishing, Brawling, and Wrestling are the Specialties for Hand-To-Hand) Whenever I select any of the options, it outputs another drop down: "Specialties?": Marksman %Marksman Selecting one of those gives me this output in the chat Hand-To-Hand: [Hand-To-Hand Dice roll] + {Selected|Spellcraft, {Selected|%Lore(Spellcraft)}} From what I can tell, it's activating the first ability, then blending the options from the Macro's query to the Ability's query. For reference here are the Ability macros for Hand-To-Hand, Marksman, and Lore(Spellcraft). Hand-To-Hand: [[d@{Hand-To-Hand}]]+?{Specialty? |Skirmishing, @{Skirmishing} (Skirmishing) |Brawling, @{Brawling} (Brawling) |Wrestling, @{Wrestling} (Wrestling)} Marksman: [[d@{Marksman}]]+?{Specialty? |Archery, @{Archery} (Archery) |Firearms, @{Firearms} (Firearms) |Thrown, @{Thrown} (Thrown)} Lore (Spellcraft): [[d@{Lore(Spellcraft)}]] vs ?{Target?|Physical|Reflexive|Mental|Difficulty} I could use any help able to be offered by this, and if you have any further suggestions, I'd be happy to hear them. Thanks a bunch. (P.S. Also looking for play testers if anyone is interested.)