
i'm using updated dynamic lighting, and my question has been answered, as this is a known issue with Updated DL... disclaimer, brand new to the platform. on the precipice of running my first game. i'm running the CoS with the purchased module, i'm a plus subscriber and have spent a number of hours with trial and hour learning the system, and i'm perplexed at how to prevent a player from being able to see into neighboring rooms or through walls when they get close. This is occuring for me both on a test map i've worked on and the campaign maps. Hopefully, i am just doing something wrong, but in the examples where you have restrict movement set, and the lines drawn on the dynamic layer, i'm getting the desired effect of DL but if a character borders a wall, they're 'light' shines into them... Thanks for any help. - James