
Couldn't find a thread on this so I thought I'd ask if anyone's found a solution. I have one room with emitted dim light that's connected to a hallway in darkness. Any player with night vision in the dim light still sees it as dim light, and there is also an odd border where the area of dim-light meets the darkness, causing an odd effect for players with night vision. In the picture the top room has the emitted dim light and the hallway has darkness. The wizard has night vision so he can see in the dark hallways, but the border between the darkness and the dim light still shows up as a weird radius (shown at the bottom of the stairs). Here's a second example where I significantly reduced the radius of the dim light. The windows each emit a small radius of dim light, as well as an invisible chandelier on the ceiling. Even with the radius lowered, the odd borders around these light sources still show up to characters with night vision. Anyone know if there's a fix for this?