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Confirming Pathfinder 1e Line Of Sight Not Implemented In Roll20

Hello! I'm just starting to experiment with dynamic lighting. It appears that line of sight is determined from the center of the squares, not Pathfinder 1e method, i.e, from all 4 corners of the squares. I saw that this has been discussed before, such as&nbsp; <a href="https://app.roll20.net/forum/post/1650554/slug%7D" rel="nofollow">https://app.roll20.net/forum/post/1650554/slug%7D</a> &nbsp;five years ago. To my "tastes" this is such a consequential difference that I want to double, triple check that I'm not missing an update/feature add/fix since back then. Thanks, Allen
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keithcurtis
Forum Champion
Marketplace Creator
API Scripter
This is also true of 5e. I suspect it is this way for two reasons: 1) Roll20 strives to be system agnostic rather than follow the intricacies of a single system. 2) Single point LOS is probably vastly simpler to implement.
Thanks for confirming. I wouldn't use the term "system agnostic" to describe this design choice. But I don't think it would be a good use of your time, my time, or anybody's time to quibble about word choice. Thanks again. Allen