This week we pushed code with the following changes: Fixed an issue that caused Ctrl+L to not work with standard Fog of War enabled Fixed an issue with the site-wide alert banner overlapping parts of the site Fixed a performance issue with custom color selectors Updated Dynamic Lighting The infamous “Pixel Dust” issue should now be resolved Vision bleed through from bumping into walls has been resolved Tokens that are controlled by a player now have a larger collision detection area when “Restrict Movement” is enabled A token’s collision detection area is visible via the Dynamic Lighting Layer Night vision should now look different from bright light We have added the ability to tint night vision via the custom color selector Resolved an issue that caused tokens to get stuck on a mouse when attempting to drag and drop Fixed an issue with light/vision for grouped tokens Update on Drop is now available for Updated Dynamic Lighting Directional light and vision is now available for Updated Dynamic Lighting You can now also choose the direction that the light emits and is detected from from on the token (0 degrees is at the top and degrees increase clockwise.) Light direction and vision direction are separate options D&D 5E by Roll20 Feats are now supported within the Level+ Charactermancer You can select from a wide variety of feats when leveling your character up via the Charactermancer through the D&D 5E by Roll20 Sheet! When offered an ability score increase while leveling, you can now select the feat option and choose your feat from the drop down   Fixed an issue with skill ordering with translated version Fixed an issue with proficiency dice rolling extra dice Fixed an issue with how expertise/proficiency were interacting Pathfinder Second Edition Fixed an issue with Mu Spore sizing Updates for Multi Attack Penalties (MAP) for attacks Fixed an issue for damage rolls where additional damage was not being calculated Check it Out Looking for previous release notes? Read the  full list on the Roll20 Help Center , or check out the  most recent note here .