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To Upgrade or not to upgrade?

Hi All, I'm sorry if this is in the wrong place but i couldn't find a "general questions" forum. I've been my groups GM since we started playing a couple of years ago but have only just started getting to grips with Roll20 in the last few weeks (thanks to lockdown).  I'm currently a free user but am getting close to my 100mb limit. Is it worth upgrading to a Plus account?   Apart from the extra space and dynamic lighting (which sounds like it might be beyond me at the moment) what do you get?  Do you get access to any art and token packs for example?
1593602919
David M.
Pro
API Scripter
No more art or tokens. I love the Dynamic Lighting features (though be sure to use the Legacy DL, as the Updated DL is still in beta testing). It's actually pretty easy to set up, too. IMO, the biggest bang for your buck is in Pro, granting API access. While I don't code in javascript, lots of others do, and there are some really cool scripts out there (with 1-click installs!) that make life as a GM and player much easier. At the end of the day, though, it comes down to personal preference and how much time and money you want to invest. As long as friends are getting together, the rest is just gravy :)
I've gone for Plus and am just in the process of setting my massive goblin cave map with dynamic lighting - pretty tricky as there are NO straight walls or turns at all!
1593607732
David M.
Pro
API Scripter
Haha, true that. The PCs will never see another natural cavern again! :) 
1593618134
Mike deBoston
Compendium Curator
I upgraded and found that the extra storage actually works against me. The more maps you have, the slower your game runs, so at least for me, I don't want to use more storage. The 3D die rolls are less reliable (the on-screen result doesn't match the chat box result), probably because the animation is skipping frames or something. Dynamic lighting also added big lag for several players. I think if you and all of your players have newish/fast computers and connections you might not have these problems, but it's not working out for my group. HOWEVER , I read that after you upgrade if you move your maps and unused NPCs into a separate "storage" game and just transfer them into your active game you can improve performance. I haven't tried this yet. My players really like dynamic lighting, but it's just not my cup of tea. I find that it's a lot of GM setup time and the result is mostly that my players are moving their tokens around like it's a video game. It's pulling away from role playing for my table. My campaign is mostly outdoors (pirate setting), but once in a while there's an undersea ruin or cave to explore and it can really set the mood then.
Mike deBoston said: I upgraded and found that the extra storage actually works against me. The more maps you have, the slower your game runs, so at least for me, I don't want to use more storage. The 3D die rolls are less reliable (the on-screen result doesn't match the chat box result), probably because the animation is skipping frames or something. Dynamic lighting also added big lag for several players. I think if you and all of your players have newish/fast computers and connections you might not have these problems, but it's not working out for my group. HOWEVER , I read that after you upgrade if you move your maps and unused NPCs into a separate "storage" game and just transfer them into your active game you can improve performance. I haven't tried this yet. My players really like dynamic lighting, but it's just not my cup of tea. I find that it's a lot of GM setup time and the result is mostly that my players are moving their tokens around like it's a video game. It's pulling away from role playing for my table. My campaign is mostly outdoors (pirate setting), but once in a while there's an undersea ruin or cave to explore and it can really set the mood then. After playing around with it i can definately see the advantage of it in dark maps (tunnels, caves, night time camps etc) but it can be a bit hap hazard for other situations.