Established Homebrew
group LF 2 more players to fill out a Tuesday evening game.
A recent change in
availability has left 2 slots open in an ongoing (Started in the Fall of 2019)
campaign set in a homebrew world; Characters are level 8; party consists of a
Warlock, a Wizard a Barb/Druid and an as available Fighter. Game time is from 6p-9p (EDT) played Weekly;
Discord is the means of communication, the next session is planned for July
21st.
General
World/Campaign Setting is; the world, through reasons beyond even (most) of the
Gods, is in the process of being plucked from its place in the cosmos and
locked away by Istus (Goddess of Time)
adding it as a jewel to her necklace; statically locking the entire world
preventing the future Istus foresees from
affecting the other realms of the Prime Material and near-by Planes.
To give those who
live upon this plane a chance to prevent / alter the fate of the world, Melora
has cast herself into the time-locked world; granting it a semblance of the
passage of time while driving Melora deeper and deeper into madness. Istus offers guidance to her followers; if
they can be sought out, but this is larger than just two Gods. A Pantheon of good/evil and otherwise gods
volunteered and have been chosen; the Seasonal Aspects, birthing seasons into a
still world; Pelor leads the Seasonal
Aspects taking the summer slot; Sehanine assumes the aspect of the Fall; the Raven Queen holds the Winter; and Corellon embodies the Spring. On the other side of things Tiamat , Lloth ,
Zehir and Gruumsh
make up the Accord, what exactly impact on the world they have is yet to be
figured. Recently tidings of two
additional gods having some influence have also begun to emerge…
Fifty years have
passed from the perspective of Melora and quickly now she is becoming less
well; the people are slow on the uptake of the reality they find themselves in
and the gods have only recently managed to penetre the walls Istus put up; now
the end is soon, oblivion, trapped in a single instance awaits the world unless
somehow/someway, mortals of the world can save themselves. Hero's and Villain's rise and fall but in a
world where good and evil often mean the same thing, can you find the strength,
reason or path to salvation, be it for yourself, those around you or say the
entire world; or will you along with the world be lost to Eterna, placed as a
shiny jewel placed along Istus' neck?
Those interested
either message me or reply in post; as I would like to speak and play out a
session zero to see if we think we'll fit with each other alongside of assist
with character background/character creation alongside answering any questions.