
Hello Roll20 users.
I have been at it again with more changes to our beloved AD&D 2E sheet. Here are the new features, updates and bugfixes I have made :)
New Features
Roll templates
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Repeating Magic resistance
In my current campaign I am playing and Elf with a racial bonus of 90% resistance to Sleep and Charm-related spells and I also have 15% fire resistance from a Ring of Fire Resistance, but currently it is only possible to add a single Magic resistance. So I moved the section out and made it reapeating. I kept the single static entry to avoid having players lose data.
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AC for Missile attacks
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Initiative for Potions, Dusts, and Scrolls
Sometimes these items have to be used in combat, so an initiative button was missing for that. Also added some headers for better indication of what goes where.
Bug fixes
BirthRight currency weight
Apparently Gold Bars in BirthRight was not added to the weight of a character. Maybe this is because you are playing as a Noble and a very rich guy, so it is assumed that a slave is carrying all your belongings, but I found it annoying. I was unable to find any official statement of the weight or size of a Gold Bar, so I tried to do my best guessing and followed the regular currency conversion, and weight conversion.
A Gold bar is worth 2000 Gold Pieces, and 50 Gold Pieces weighs 1 lbs, so 2000 / 50 = 40 lbs or about 20 kilos.
Gold has a density of 19,3 g/cm^3, so 20000g / 19,3 g/cm^3 = 1036 cm^3 or about the volume of 1 liter of water / 2 lbs of water.
If anyone have any better source of the weight of a Gold Bar in the BirthRight setting, please let me know, and I will update the calculations
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This was all my changes. Hope you like them!
Again a HUGE BIG ASS Shout out to Andreas J. for uploading my code and helping me test the functionality of all changes :)
Cheers!