Suppose-- no, specific example. I'd like to have an enemy type that, midway through the fight, gets an upgrade that gives it new attacks and increases its AC. I'm trying to think how best to do that - obviously having API access would be golden but I don't think just that alone is worth getting a plus for, and opening each token and changing it to the other type in the 'represents'.... well it's a bit slow since I'd have to do that for every enemy. I'm curious if there's some trick I'm not thinking of.