Howdy again! Here's what I want to do. I want a player to be able to roll their attack, and the chat to say: Sir Bearington rolled a 17 Attack, On the GM screen only, this would have two buttons after it: Hit and Miss. If the GM presses the Hit button, it would roll damage and say something like: hitting Lady Pussycat for 6 Damage! while the Miss button usually be: missing Lady Pussycat. Q1: Can we make part of a chat display to the GM only? Or does the whole chat line need to be GM only? Q2: Can we insert macro buttons into the chat? If so, then the macro could also contain API hooks for hit and miss (for example, for half-damage on miss effects, etc.) Anyhoo, if we could do this, then I can write some seriously slick modules. It seems like everything gets funneled through the chat, and the chat gets logged, so making it so that the chat is a control as well as view would rock.