Is it possible to set what attribute a bar represent in the API?
I see I can: see what attribute its set to, the value of it, the max of it, and set the values, set if people can see it, and if they can edit it..
But nothing to pick what attrib its linked to.
Our 'bar3' is ammo for their current weapon. when they switch weapons I have a script that reads the macro for the name and changes the values of that attribute, trying to auto change the bar also.
If not, does someone know if its possible to allow the players to see the 'attribute' dropdown on bars?
I see I can: see what attribute its set to, the value of it, the max of it, and set the values, set if people can see it, and if they can edit it..
But nothing to pick what attrib its linked to.
Our 'bar3' is ammo for their current weapon. when they switch weapons I have a script that reads the macro for the name and changes the values of that attribute, trying to auto change the bar also.
If not, does someone know if its possible to allow the players to see the 'attribute' dropdown on bars?