
Hey, so I'm trying to set up rollable tables for random encounter generation based on location and terrain. I've nested a few macros together so I have a 'random encounter' macro in my bar that lets me select location and then terrain in the chat box, and then it rolls on a rollable table based on the selection. This all works great until I try to get the encounter at the end. It rolls on the table just find, but instead of displaying the text from the result, it shows a die roll of a 1, and I have to hover over the die roll result to get the actual text of what was rolled from the table. How can I set this up to just display the text in the chat ox directly? I've put a screenshot below of what happens currently.