
I've been creating puzzles for RPGs for years. And I've always wanted to do one that is all about the elements. But I never found the right format until now.So I'm really pleased to finally create a series of elemental puzzles where the rules and the concept of using elements fit seamlessly. So why elements? Elements are everywhere in your campaign world. From shooting fireballs to summoning elementals to visiting the elemental planes. You can always draw on elements in your game. And they are also wonderfully distinctive. Thinking of a firemage, windfinder or earth-druid immediately conjures up strong images. Elements are also rich in real word history. It's amazing how many different cultures around the world have lore about the elements to draw from. You could create an entire campaign setting just around the elements and their lore. Or just a puzzle pack. So check out elemental puzzles here! Elemental Puzzles: 30 puzzles for your game