Normal
0
21
false
false
false
DA
X-NONE
X-NONE
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Tabel - Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-parent:"";
mso-padding-alt:0cm 5.4pt 0cm 5.4pt;
mso-para-margin-top:0cm;
mso-para-margin-right:0cm;
mso-para-margin-bottom:8.0pt;
mso-para-margin-left:0cm;
line-height:107%;
mso-pagination:widow-orphan;
font-size:11.0pt;
font-family:"Calibri",sans-serif;
mso-ascii-font-family:Calibri;
mso-ascii-theme-font:minor-latin;
mso-hansi-font-family:Calibri;
mso-hansi-theme-font:minor-latin;
mso-bidi-font-family:"Times New Roman";
mso-bidi-theme-font:minor-bidi;
mso-fareast-language:EN-US;}
Hi.
I've been using TokenMod to
create a spell token for my players for their magical area effects through a
roll-table token. But I grow weary of always having to right click and press
"to back" when my players create their spell token.
Is there a way to make the macro
(or otherwise some smart solution) so that when the token is spawned on the map,
it is always set as if “to back” has been pressed? The shortest of my Spell Token macros look like this. So if any of you know how to force it "to back", that would be lovely <3 token-mod {{ --set ?{Choose Form|Magic,currentside#1 represents#@{Spell Token3|character_id} width#[[70]] height#[[70]] |Darkness,currentside#2 represents#@{Spell Token3|character_id} width#[[6*70]] height#[[6*70]] |Fireball,currentside#3 represents#@{Spell Token3|character_id} width#[[8*70]] height#[[8*70]] } bar1_link|None bar3_link|hp bar2_link|ac name|"Spell Token" showname|no }}