Once again I approach the community with hat in hand and say, "Whoa is me! I need help." :-) I am trying to incorporate a vfx effect into my Entropy Blast Powercard in a D&D 5e game. Everything works perfectly except the video does not play at all nor is there any indication the command has been active. What am I doing wrong? !power {{
--charid|@{selected|character_id}
--target_list|@{target|token_id}
--emote|@{selected|character_name} Casts a Spell! --emotefont|font-family:
"Algerian"; font-weight: bold; --txcolor|#7fff00 --bgcolor|#440000 --corners|10 --border|5px solid #000 --erowtx|#000000 --erowbg|#00ffff --orowtx|#ffff00 --orowbg|#006400 --name|Entropic Blast! --leftsub|Glorioskie --rightsub|Mr. Wizard! --vfx_opt|@{selected|token_id}
@{target|token_id} beam-frost --!Blast|The Nasty Thing rolls
[[ [$Sve]
?{Critter|Standard,1d20cf<1cs>20|Advantage,2d20kh1cf<1cs>20|Disadvantage,2d20kl1cf<1cs>20}
+ @{target|constitution_mod} ]] vs @{selected|spell_save_dc} -- ?? $Sve <
@{selected|spell_save_dc} ??!Damage|** The Wretched Creature Receives a Frosty
Blast for [[2d6]] damage! ** ^^ ^^*Disadvantage on the next **__weapon__**
attack until the end of its next turn. * -- ?? $Sve >=
@{selected|spell_save_dc} ??!Saved|**//The Beast saves!//**
}} Note that appending: /fx beam-frost @{selected|token_id} @{target|token_id} to the end of the Powercard does work but I would like to know why the vfx_opt isn't working if possible.