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wildshape (again)

I have 2 games i am running with moon druids (gods bless them) I am essentially using the same macro/roll table method on both but suddenly it works on one and not the other and I am trying to find the problem, I am currently using: Roric wills himself to transform! !token-mod {{   --set     ?{Choose Form|W Brown Bear,currentside#1 represents#@{W Brown Bear|character_id} width#2u height#2u       |w Lion,currentside#2 represents#@{w Lion|character_id} width#2u height#2u       |w Elk,currentside#3 represents#@{w Elk|character_id} width#2u height#2u       |w Dire Wolf,currentside#4 represents#@{w Dire Wolf|character_id} width#2u height#2u       |w Giant Spider,currentside#5 represents#@{w Giant Spider|character_id} width#2u height#2u |W rat,currentside#6 represents#@{W rat|character_id} width#70 height#70}|Roric Amakiir,currentside#7 represents#@{Roric Amakiir|character_id} width#70 height#70}     bar1_link|hp bar2_link|npc_ac     bar3_link|speed     name|"Roric(BeastShaped)"     showname|yes }} where each (w animal) has its own sheet in a wildshape folder and the corresponding number item on the roll table so if it is working on one game why not the other?
I'm not good at figuring out the problems to this kind of stuff but there is a new-ish dedicated Wildshape api that takes a little bit to set up but works great for druid characters that you could try out.&nbsp; <a href="https://app.roll20.net/forum/post/8856337/script-wildshape-easy-shapeshift-for-your-pcs-and-npcs/?pagenum=1" rel="nofollow">https://app.roll20.net/forum/post/8856337/script-wildshape-easy-shapeshift-for-your-pcs-and-npcs/?pagenum=1</a>
1598173297
David M.
Pro
API Scripter
Double check to make sure that the rollable table used for the wildshape forms exists in the new game, and that the Token-mod script is installed in the new game, as well. Even if you copy games, the api scripts have to be re-installed manually. Finally, a longshot but not sure if you will have to create a new token from that rollable table in the new game and assign *that* one to the new druid or not. I'm unsure if there might be shenanigans with the ids or something.&nbsp; PS, +1 to Snow's comment about the new wildshape script. It's pretty sweet, though as noted there's a bit of setup to wade through.&nbsp;
thanks for the reply guys I found 1 letter off in the macro and a letter off on the roll table once I took my eyes off it for a bit&nbsp;