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Eleven accuracy

Hello, So I'm not very good with macro making so I just used the attack maker inside the roll20 character sheet to create a macro for eldritch blast, hex and hexblades curse all in one. But I want to take up elven accuracy so I would like to make macros for when I have advantage for it to roll 3d20 for these attacks but the inbuilt maker doesn't have a dice roll option. so I need to create the macro or at least edit the ones I already have. Below is the macro I currently use which I extracted. Can someone help edit or show me the command I would need to roll 3d20, eg super advantage. I know its something like 3d20k1 but I do not know where to place it.  Any help is appreciated. @{Orion|wtype}&{template:atkdmg} {{mod=+5}} {{rname=Blast + hex + curse}} {{r1=\[\[@{Orion|d20}cs>19 + 3\[CHA\] + 2\[PROF\]\]\]}} @{Orion|rtype}cs>19 + 3\[CHA\] + 2\[PROF\]\]\]}} {{attack=1}} {{range=120}} {{damage=1}} {{dmg1flag=1}} {{dmg1=\[\[1d10+@{Orion|pb}\]\]}} {{dmg1type=Force}} {{damage=1}} {{dmg2flag=1}} {{dmg2=\[\[1d6\]\]}} {{dmg2type=necrotic}} {{crit1=\[\[1d10\[CRIT\]\]\]}} {{crit2=\[\[1d6\[CRIT\]\]\]}} 0 {{desc=}}   {{spelllevel=}} {{innate=}} {{globalattack=@{Orion|global\_attack\_mod}}} {{globaldamage=\[\[0\]\]}} {{globaldamagecrit=\[\[0\]\]}} {{globaldamagetype=@{Orion|global\_damage\_mod\_type}}} ammo= @{Orion|charname\_output}
this should work @{Orion|wtype}&{template:atkdmg} {{mod=+5}} {{rname=Blast + hex + curse}} {{r1=[[3d20kh1cs>19 + 3[CHA] + 2[PROF]]]}} @{Orion|rtype}cs>19 + 3[CHA] + 2[PROF]]]}} {{attack=1}} {{range=120}} {{damage=1}} {{dmg1flag=1}} {{dmg1=[[1d10+@{Orion|pb}]]}} {{dmg1type=Force}} {{damage=1}} {{dmg2flag=1}} {{dmg2=[[1d6]]}} {{dmg2type=necrotic}} {{crit1=[[1d10[CRIT]]]}} {{crit2=[[1d6[CRIT]]]}} 0 {{desc=}}   {{spelllevel=}} {{innate=}} {{globalattack=@{Orion|global_attack_mod}}} {{globaldamage=[[0]]}} {{globaldamagecrit=[[0]]}} {{globaldamagetype=@{Orion|global_damage_mod_type}}} ammo= @{Orion|charname_output}
Tyler S. said: this should work @{Orion|wtype}&{template:atkdmg} {{mod=+5}} {{rname=Blast + hex + curse}} {{r1=[[3d20kh1cs>19 + 3[CHA] + 2[PROF]]]}} @{Orion|rtype}cs>19 + 3[CHA] + 2[PROF]]]}} {{attack=1}} {{range=120}} {{damage=1}} {{dmg1flag=1}} {{dmg1=[[1d10+@{Orion|pb}]]}} {{dmg1type=Force}} {{damage=1}} {{dmg2flag=1}} {{dmg2=[[1d6]]}} {{dmg2type=necrotic}} {{crit1=[[1d10[CRIT]]]}} {{crit2=[[1d6[CRIT]]]}} 0 {{desc=}}   {{spelllevel=}} {{innate=}} {{globalattack=@{Orion|global_attack_mod}}} {{globaldamage=[[0]]}} {{globaldamagecrit=[[0]]}} {{globaldamagetype=@{Orion|global_damage_mod_type}}} ammo= @{Orion|charname_output} Thanks so much it works great
1598227490
Oosh
Sheet Author
API Scripter
What's your sheet setting for rolling advantage? That macro will roll 4 dice, not 3, unless you have it set to "never roll advantage". You can fix the macro by changing this section: @{Orion|rtype}cs>19 + 3[CHA] + 2[PROF]]]}} to this: {{normal=1}} That will stop the macro from ever rolling {{r2}}, as {{r1}} is already rolling the 3d20.
Oosh said: What's your sheet setting for rolling advantage? That macro will roll 4 dice, not 3, unless you have it set to "never roll advantage". You can fix the macro by changing this section: @{Orion|rtype}cs>19 + 3[CHA] + 2[PROF]]]}} to this: {{normal=1}} That will stop the macro from ever rolling {{r2}}, as {{r1}} is already rolling the 3d20. Thanks for the feedback, I saw that this was happening but I didn't mind it, but thanks to your feedback it now works like a charm. thanks