
So, I've just discovered dynamic lighting, and have a generally good idea to use it. I've built a labyrinth with a bunch of enemy tokens in it. The labyrinth has very few light points so dynamic lighting is crucial. Up until now all of the tokens I've added have the right kind of night vision area shown (circular). But, for the past 20 minutes, these areas became angular. I've done everything I could think of: - refresh the page -turn night vision (and vision) on and off again -check the "has vision" and put "360°" -delete token and put a new one (all new ones now have this problem,) I don't know if this is relevant, but the "token emits light" still creates a circular area. TLTR : night vision creates an angular instead of circular area