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Dynamic lighting issues-Random hexagonal darkness.

I have been having issues with Dynamic lighting. More specifically, with what my players see. Here is a picture of the problem: As you can see, it isn't great. The player token can see slightly through the door (this time) and has these weird angles that block out vision. They have darvision on, but I was wondering how to get rid of the these weird hexoganal black spots that don't make any sense.  For anyone wondering, the dynamic lighting is along the walls. Not in the corridor at all, and sometimes doors just block LOS even if the dynamic lighting barrier is removed. 
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Andreas J.
Forum Champion
Sheet Author
Translator
If this is for UDL and not legacy lighting, report in the main thread with more details for increased visibility: <a href="https://app.roll20.net/forum/post/9072910/updated-dynamic-lighting-legacy-sunset-feedback-thread#post-9133793" rel="nofollow">https://app.roll20.net/forum/post/9072910/updated-dynamic-lighting-legacy-sunset-feedback-thread#post-9133793</a>
Which forum has the main thread? I thought bug reports and technical issues would be the main thread for this topic.
1599081921
Andreas J.
Forum Champion
Sheet Author
Translator
"bug reports and technical issues" the right sub-forum yes, and the main thread for the topic is indeed here. It's the thread I linked to you. It's the first post in this subforum.