Hey guys, I can't play on Thursdays, but I have the book and can give you some info: There's different ways to come by your powers, which are the equivalent of character classes. You can choose or roll your "class," and in Rich's case he sounds like he wants everyone to be Mutants . You'd usually roll for a random selection of superpowers, or choose to make a mutant psionic instead. There's a lot of randomness to your stats, education, and powers, so be ready for that. The game also has "classes" to gain powers from scientific Experiments (like Spiderman or Captain America did) or being an Alien. These two classes can let you access the same set of superpowers by another route, or build a more robotics-based hero instead. Aliens can range from passable-as-human to totally bizarre. They're comparable in power to Mutants, but sounds like they may not fit the theme of the game. There's also a Mutant Animals class, which is pretty underpowered compared to the others. Depending on your choices, you can seem like a total animal (hands and bipedal legs not mandatory!), or look essentially like a human who happens to be "rat-faced" or whatever.