Hi, I just enabled the new dynamic lighting features in a map and also enabled the explorer mode. This works very well for me, but I have one issue I can't figure out how to solve: I often have a single map that represents multiple levels of a dungeon. So when a player enters the stairs leading to another dungeon, I have to move that token to another area in the map which represents the same staircase one level up or down. With explorer mode enabled, when I do that, I essentially reveal all the areas I have to move the player avatar over and they become greyed out areas to that player. Is there a way to move a token without updating the explored area? How is everybody else solving this? —Michael