I have two oddities going on that I am not sure how to resolve: 1) It seems like all of a sudden my players can see items on the GM layer. I used Ctrl+L to view the map as a player token. Notice the visible 2B and the T symbol on screen. Those "items" are on the GM layer. This player token is on the token layer. This is on a game that has not been run through the dynamic lighting conversion tool and is using a combination of Advanced Fog of War, legacy Dynamic Lighting, and token vision settings. Been around two months since my group played unfortunately (thanks pandemic), but this was not an issue before. 2) When making a copy of my game and running it through the updated dynamic lighting conversion tool (or even when starting from scratch and applying the new lightning system), the explorer mode does not seem to function properly. Notice in the first image how the area between sections of the map are 100% dark. Where the token currently is (with night vision) they can "see" what is around them lit up. Areas they have been to before but cannot currently see are still visible to them, just grayed out (advanced fog of war). The following image is from a brand new game where the token has not been anywhere except where I dropped it. They can 1) still see the trap from the GM layer. 2) The entire map is visible to them even though they have not been anywhere else. I grabbed a larger area in this one. Rooms the token has not visited, the in between sections, and even an entirely different section of the map they shouldn't know exist are all visible now. Not sure what I am missing here, but any insight would be greatly appreciated! Still rather new to the platform so hopefully I am not missing anything absurdly simple here.