
Right now a hypothetical player can do a game search by any individual/combination of: system day(s) of the week Language Keyword(s) Time If the game is welcoming new players or not A hypothetical GM can do a player search based on: System there are no other options Much like in meatspace, the number of possible players vastly outnumbers the number of GM's, likely by orders of magnitude.but the search function makes zero effort to allow prospective GM's to hone in on potential players that might meet their needs, that in itself should be fixed. The results of a game search. The games search was updated a while back to make gm's reset the next game after each & every game... as a GM, I don't even know when the last time a player on the player listing logged in and can't make decisions like "joe schmo hasn't logged in for years despite looking like a great fit... maybe I should contact jane doe instead since she logged in last week" I don't know what days/times these people are available for... or even what timezone they are in... yet the games listing shows time & date of the next game, the number of players in it, the number of players desired.. would you sign up for a game they are looking to run in one of these ten systems on a day that ends in Y at a time that "starts with a number?"... probably not. As a GM, even if the above was unimportant you won't even know how actively interested in " Seeks Group For " they are because it never clears & they might not even still be looking. In general, there is no useful information about the potential prospective players in the player directory that provides any more functionality or expectation in finding a compatible player than posting to the LF G forum with a well thought out & written LF P/ LF M/ LF Interest post hoping interested players will see it in the handful of hours it remains of the first page before the flood of "LF [insert game]" posts knock it back a page or three. Remaining on the player list should take some effort: 14-30 day countdown before reset perhaps including at least a last online day (time is pretty irrelevant) Details a GM is likely to care about, days/times availabe at the least do they own a copy of the rules, or are they expecting the gm to teach them during play? (yes/no) experience level with a given system.... some examples might be: "none at all", "I read the rules", "I understand " the rules a little" , "I understand the rules to a large degree or more ", "I just want to learn", "I've acted as GM but would like to play for a change", etc willingness to participate in prep/planning 0-10(this is something virtually baked into some systems, fate for example works badly if an entire table wants to just show up & passively be entertained by the gm) do they have a #$@#$%& microphone?! the list goes on & on, but this seems like a good start. This should replace the list of umpteen systems and be required for any system with the exception of availability, that could just be an overall thing. Would it cut down on the number of players listing system X?... absolutely yes... but GM's typically have higher standards & bigger concerns than "were they able to spell the system's name in a form that autocompletes with a suggestion based on partial text at some point in the past?" catering to at least some of those concerns is not at all an unreasonable goal.