OOSH is the noise that I made when i hit that button and the magic happened. To everyone who took their time, thank you so much. This worked as smooth as I dreamed. Beyond that, you made it in a way that my understanding of macros improved itself, so I am pretty thankfull, my friend. Your next nat20 is on my behalf! O long life of fair rolls! Oosh said: Try this: @{Elliot Night|wtype}&{template:atk} {{rname=Thief Tools kit}} {{desc=**THIEF TOOLS KIT**
***Includes**: a small leather case, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, small ropes and sticks, a strong string roll, general keys, caltrops, graphite dust, brushes, spare nails, nuts and bolts and a pair of pliers.*
[IMAGE](<a href="https://oldschoolroleplaying.com/wp-content/uploads/2019/10/tools-one.jpg" rel="nofollow">https://oldschoolroleplaying.com/wp-content/uploads/2019/10/tools-one.jpg</a>)}} {{mod=5}} {{r1=[[@{Elliot Night|d20}+5@{Elliot Night|pbd_safe}]]}} {{query=1}} @{Elliot Night|rtype} +5@{Elliot Night|pbd_safe}]]}}+5@{Elliot Night|pbd_safe}]]}} {{global=@{Elliot Night|global_skill_mod}}} @{Elliot Night|charname_output} I've removed a bunch of redundant fields, and changed it to the atk template. If you want the roll to be below the description, it will need to be changed to output two separate templates, since all the templates with built-in advantage put the roll at the top. Note the underlined bit - this will call the character sheet's Advantage roll setting, so you need your sheet to be set to Query Advantage. I'm assuming this is how you have the sheet set, if that's how you want this macro to behave. You also might want to change the hard-coded +5 to an Attribute call so you don't need to update it later, in the {{mod}} field, and {{r1}} and after @{rtype}, for example +@{Elliot Night|dexterity_mod}+@{Elliot Night|pb}. Here is another option - first, save this as an Ability macro on Elliot's character sheet, called ToolDesc: &{template:atkdmg}{{desc=**THIEF TOOLS KIT**
***Includes**: a small leather case, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, small ropes and sticks, a strong string roll, general keys, caltrops, graphite dust, brushes, spare nails, nuts and bolts and a pair of pliers.*
[IMAGE](<a href="https://oldschoolroleplaying.com/wp-content/uploads/2019/10/tools-one.jpg" rel="nofollow">https://oldschoolroleplaying.com/wp-content/uploads/2019/10/tools-one.jpg</a>)}} Then create a second macro for your roll, call it anything you wish: @{Elliot Night|wtype}&{template:simple} {{rname=[Thief Tools kit](~Elliot Night|ToolDesc)}} {{query=1}} @{Elliot Night|rtype}+5@{Elliot Night|pbd_safe}]]}}+5@{Elliot Night|pbd_safe}]]}} {{global=@{Elliot Night|global_skill_mod}}} @{Elliot Night|charname_output}{{mod=5}} {{r1=[[@{Elliot Night|d20}+5@{Elliot Night|pbd_safe}]]}} You should now just get the roll, with the option to click on "Thief Tools kit" to show the description - you probably don't need it going to chat every roll.