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Need one or two more for a new Shadowrun campaign

So I got the feeling to make a Shadowrun game to break up the constant string of Pathfinder/D&D games that I play and GM for, asked some of the players I play with and ended up with 4 interested. Ideally I would want 1 or 2 more players to round out the team, specifically people with tech skills. Decking/Rigging/Technomancer. However if your application is good enough at the character you want to play is interesting, feel free to apply with that as well, whatever it is. It will be a 5th edition campaign, mostly because I wanted to get into the new edition since I haven't played Shadowrun in years, and secondly because most of the players are completely new to the genre, and it has the least amount of supplemental rules currently in place to make it complicated. That been said if you find something cool to you in previous editions, we could work on adjusting it into 5th with some logical homebrew/tweaking steps. More info available here: Run the Shadows
Still need 1 or 2 players for this, new people are welcome as nobody in my group has played it before.
What day of the week/month, and what time (and timezone) would this be? Will you be using Skype or other voice comms?
Timezone is GMT, but roll20 adjusts it to whatever your local time is anyway. If you take a look at the link I posted at the end of the OP you can check out more info to see if it matches what you want. Right now its set to 15:30 GMT, I expect to run the session for 3-4 hours at least. I can do more than that but it is up to the people playing. When you want to play is debatable. Right now I have it setup to what the current guys in the group can play at, but they are open to other times so long as it suits them all. Weekdays would be much more preferable to weekends as all of us are in other games.